![]() ![]() The minigames also were more of an annoyance then fun. It's so lazy seeing how the writers really didn't even try to make the NPCs feel alive. Talking to a character 4 times it game me the same line each time and gave experience towards that characters friendship each time. ![]() So many of the characters felt like hollow puppets with repeated lines constantly. The writing was also not really engaging me. I didn't really like gameplay loop although I can imagine this would be a good introduction to this style of game for a very young audience. Its like a easy mode farming game in a genre already incredibly easy. The lack of permanence when foraging or even waiting times to get materials **** any challenge out of collecting. Overall it's sorta like a farming sim without the hassle of farming and instead you go out into the open to forage for materials that the map will reset everyday. ![]() Cozy but kinda boring due to a lack of gameplay elements that can be challenging. ![]()
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